NEW: The first semester of the Master is almost over, and my programming assignment is online: Robot Run.
A report to the development is also available, hope you enjoy trying it as much as I did making it.
Graduate of Ludo diploma in BCFE, Computer Science in Dit, and BA Media Prod. & Managment in Thames Uni. Cultural artefact for BA was a dissertation and a game prototype (developed in Torque engine) of the landscape of the Hill of Tara with composed background music and the cration of 3D entities representing visual binary oppositions placed as cultural “totems” on the explorable terrain:
Currently studying on the MSc in Digital Games in Dit, where a number of projects were developed:
A video-analysis of evolution of gameplay throughout the history of videogames:
The Glendalough mod, which is currently in development.
Also taking Programming and Motion Graphics modules.
For the past 8 years I’ve been employed by Ballyfermot College of Further Education, teaching on both the Ludo diploma course and Games development HND. Subjects I deliver: Games analysis and design, games design theory, basic games programming, and 2D graphics design for games. Using Photoshop, 3Ds Max, Unreal Development Kit and Unity.